However, the biggest changes are coming, and we are already seeing the benefits of Operation Glasnost, that deals with improving our community relations. The first aid kits in the “Medic”-update was also an important addition to the game, as was the training bots that new players get to fight against. We have put a lot of work into aerial combat introducing nine new planes and improved controls. It’s been just over a year since the launch of Heroes & Generals, what do you feel are some of the biggest changes that have been implemented since launch?īroyer: It has been a very eventful year since we launched Heroes & Generals. All tied together through a persistent war system where all your actions will influence the outcome. It is a combined arms game where you evolve your characters and play as Infantry, Tank crew, Fighter pilot, Paratrooper, Recon, or even as a General fighting as Germany, United States or Soviet Union in WW2. Heroes & Generals is a free-to-play FPS at massive scale. Heroes and Generals: New Beginnings Interview Interview with Jean-Marc Broyer, CEO at RETO-MOTOĪ staple I do in all interviews in order to start things off is to ask that you elaborate a bit about your game that people might not know?īroyer: To put it as short as possible.
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